#+title: Section 04 - Lesson 01 | Project Assets & Imports
#+HTML_HEAD: <link rel="stylesheet" type="text/css" href="../../_share/media/css/godot.css" />

* Links
- [[../../toc.org][TOC - Godot Notes]]
- [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45069799#overview][S04:L45.02 - Project Assets & Imports]]

* Notes

** project.godot
- best not to edit
- this file has to be there for godot to recognize the folder as a godot project

** import files
- for every file imported, there will be a file with a similae name only the extension .import
- these import files contain metadata used by godot

*** resources
- are data containers
- have unique ids

*** why does this matter
- if an import isn't working, you can open the import file and see if something needs fixing

** game.tscn
