updated sass modules
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6 changed files with 16 additions and 15 deletions
1
_share/media/js/collapsible.js
Symbolic link
1
_share/media/js/collapsible.js
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/Users/ronny/notes/_share/media/js/collapsible.js
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@ -24,14 +24,14 @@ this allows you to reference the property directly within the script attached to
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- Menu->Project->Project Settings-> [Input Map]
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- Menu->Project->Project Settings-> [Input Map]
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- click on "show built-in actions"
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- click on "show built-in actions"
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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[[file:../../_share/media/albert/img/S03_L10_EX01.png]]
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[[file:../../_share/media/img/albert/S03_L10_EX01.png]]
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- create an action
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- create an action
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- type in the name of the action in Add New Action
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- type in the name of the action in Add New Action
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- click +Add
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- click +Add
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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[[file:../../_share/media/albert/img/S03_L10_EX02.png]]
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[[file:../../_share/media/img/albert/S03_L10_EX02.png]]
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- assign a key
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- assign a key
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- select the action
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- select the action
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@ -39,7 +39,7 @@ this allows you to reference the property directly within the script attached to
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- type or select the appropriate key
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- type or select the appropriate key
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#+ATTR_HTML: :width 300px
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#+ATTR_HTML: :width 300px
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[[file:../../_share/media/albert/img/S03_L10_EX03.png]]
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[[file:../../_share/media/img/albert/S03_L10_EX03.png]]
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*** detecting the input
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*** detecting the input
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- we use these:
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- we use these:
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@ -22,7 +22,7 @@
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1. select Node panel on leftside, and then select the approrpiate signal
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1. select Node panel on leftside, and then select the approrpiate signal
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-
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-
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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[[file:../../_share/media/albert/img/section03/S03_L11_EX01.png]]
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[[file:../../_share/media/img/albert/section03/S03_L11_EX01.png]]
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2. double click the selected filter
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2. double click the selected filter
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- options available:
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- options available:
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@ -37,13 +37,13 @@
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-
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-
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#+ATTR_HTML: :width 300px
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#+ATTR_HTML: :width 300px
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[[file:../../_share/media/albert/img/section03/S03_L11_EX02.png]]
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[[file:../../_share/media/img/albert/section03/S03_L11_EX02.png]]
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- similarly, you can see a green icon by the function in the code editor
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- similarly, you can see a green icon by the function in the code editor
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-
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-
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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[[file:../../_share/media/albert/img/section03/S03_L11_EX03.png]]
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[[file:../../_share/media/img/albert/section03/S03_L11_EX03.png]]
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** Custom Signals
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** Custom Signals
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*** declare the signal
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*** declare the signal
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@ -65,10 +65,10 @@ name_of_signal.emit()
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- if you want to attach another node to the same receiver function, use "pick" when connecting the signal
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- if you want to attach another node to the same receiver function, use "pick" when connecting the signal
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-
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-
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#+ATTR_HTML: :width 700px
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#+ATTR_HTML: :width 700px
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[[file:../../_share/media/albert/img/section03/S03_L12_EX01.png]]
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[[file:../../_share/media/img/albert/section03/S03_L12_EX01.png]]
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- if you have more than one node connected to a receiver function you can see which are connected by clicking on the green icon next to the receiver function
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- if you have more than one node connected to a receiver function you can see which are connected by clicking on the green icon next to the receiver function
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-
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-
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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[[file:../../_share/media/albert/img/section03/S03_L12_EX02.png]]
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[[file:../../_share/media/img/albert/section03/S03_L12_EX02.png]]
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@ -40,7 +40,7 @@ Put the following in the script that you want to create nodes in based on a scen
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- allows assigning variables through the interface
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- allows assigning variables through the interface
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#+ATTR_HTML: :width 300px
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#+ATTR_HTML: :width 300px
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[[file:../../_share/media/albert/img/section03/S03_L14_EX01.png]]
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[[file:../../_share/media/img/albert/section03/S03_L14_EX01.png]]
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- =PackedScene=
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- =PackedScene=
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- resource that holds a scene in a packed, ready to load state
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- resource that holds a scene in a packed, ready to load state
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- appears in upper left corner of the 2D screen
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- appears in upper left corner of the 2D screen
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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[[file:../../_share/media/albert/img/section03/S03_L15_EX01.png]]
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[[file:../../_share/media/img/albert/section03/S03_L15_EX01.png]]
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*** set label text
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*** set label text
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- go Scene->Label node->Inspector->Label->text
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- go Scene->Label node->Inspector->Label->text
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@ -21,18 +21,18 @@
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*** import pane
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*** import pane
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- the scene panel on the upper left has an Import pane
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- the scene panel on the upper left has an Import pane
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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file:../../_share/media/albert/img/section03/S03_L16_E01.png
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file:../../_share/media/img/albert/section03/S03_L16_E01.png
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- this allows you to see details of items in the filesystem
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- this allows you to see details of items in the filesystem
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#+ATTR_HTML: :width 400px
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#+ATTR_HTML: :width 400px
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file:../../_share/media/albert/img/section03/S03_L16_E03.png
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file:../../_share/media/img/albert/section03/S03_L16_E03.png
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*** changing details of imported items
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*** changing details of imported items
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1. make whatever changes you want, e.g. turn on "Loop"
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1. make whatever changes you want, e.g. turn on "Loop"
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2. then click the Reimport button
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2. then click the Reimport button
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#+ATTR_HTML: :width 400px
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#+ATTR_HTML: :width 400px
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file:../../_share/media/albert/img/section03/S03_L16_E04.png
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file:../../_share/media/img/albert/section03/S03_L16_E04.png
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*** audio nodes
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*** audio nodes
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- Node->Node2D->AudioListener2D
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- Node->Node2D->AudioListener2D
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- drag the audio file into Audio node->Inspector->AudioStreamPLayer->Stream
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- drag the audio file into Audio node->Inspector->AudioStreamPLayer->Stream
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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file:../../_share/media/albert/img/section03/S03_L16_E05.png
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file:../../_share/media/img/albert/section03/S03_L16_E05.png
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- you'll be able to see it when it's loaded
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- you'll be able to see it when it's loaded
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#+ATTR_HTML: :width 600px
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#+ATTR_HTML: :width 600px
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file:../../_share/media/albert/img/section03/S03_L16_E06.png
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file:../../_share/media/img/albert/section03/S03_L16_E06.png
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- set Autoplay to "ON"
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- set Autoplay to "ON"
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