finished physics lesson, moded sass
This commit is contained in:
parent
33fcf1fc95
commit
5315d730f8
6 changed files with 84 additions and 1 deletions
|
|
@ -2,3 +2,4 @@
|
|||
@use "sass:color"
|
||||
|
||||
@use 'org-media-sass/categories/graphics' as *
|
||||
@use 'org-media-sass/tables' as *
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Subproject commit 81ab28665924e14c9fabbe78a56bfa8563583d82
|
||||
Subproject commit 1d968bab23a361acc994d81b0be157d44236e6f6
|
||||
|
|
@ -1,8 +1,80 @@
|
|||
#+title: Section 04 - Lesson 03 | Physics 2D Nodes
|
||||
#+HTML_HEAD: <link rel="stylesheet" type="text/css" href="../../_share/media/css/godot.css" />
|
||||
#+OPTIONS: H:6
|
||||
|
||||
* Links
|
||||
- [[../../toc.org][TOC - Godot Notes]]
|
||||
- [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45069801#overview][S04:L45.03 - video]]
|
||||
|
||||
* Notes
|
||||
|
||||
** overview
|
||||
*** assets
|
||||
1. sprite sheet plane, 3 figures
|
||||
2. pipe and laser site
|
||||
3. some backgrounds for parallax effect
|
||||
|
||||
*** scenes
|
||||
1. main game scene
|
||||
2. plane sceen
|
||||
3. pipes scene (2 pipes)
|
||||
4. laser scene
|
||||
|
||||
*** approach
|
||||
- make the basic game scene
|
||||
- make a plance scene
|
||||
- code plane movement
|
||||
- build the pipe / laser / pipes scene
|
||||
- setup the scrolling logic
|
||||
- setup collishions and plane death
|
||||
- create the main screen and setup navigation
|
||||
- add game over
|
||||
- add scoring with high score saving
|
||||
- parallax background
|
||||
|
||||
*** plane scene
|
||||
- falls with gravity
|
||||
- press a key to jump or fly
|
||||
- collides with laser, pipes, floor, ceiling
|
||||
- animated propellor
|
||||
|
||||
** physics
|
||||
*** overview
|
||||
- gravity
|
||||
- collisions
|
||||
- movement
|
||||
- forces
|
||||
- impulse
|
||||
- get hit by a rocket
|
||||
|
||||
*** physics 2D nodes
|
||||
#+attr_html: :class two-column-definitions
|
||||
| node type | definition |
|
||||
|------------------+---------------------------------------------------------------------------------------------------------------------------------|
|
||||
| StaticBody2D | Physics body for 2D physics which is static or moves only by script. Useful for floor and walls. |
|
||||
| CharacterBody2D | Specialized 2D physics body node for characters moved by script |
|
||||
| AnimatableBody2D | Physics body for 2D physics which moves only by script or animation. Useful for moving platforms and doors |
|
||||
| RigidBody2D | Physics body which is moved by 2D physics simulation. Useful for objects that have gravity and can be pushed by other objects. |
|
||||
|
||||
**** StaticBody2D
|
||||
- wall, rock, ceiling floor, platform in the middle of the level
|
||||
- designed not to move
|
||||
- things will bounce or stick to it depending on what your physics is
|
||||
|
||||
**** CharacterBody2D
|
||||
- think platform character
|
||||
- set the velocities
|
||||
|
||||
**** AnimatableBody2D
|
||||
- inherits from StaticBody2D
|
||||
- getting a StaticBody and a Character to move together is a pain and buggy
|
||||
|
||||
**** RigidBody2D
|
||||
- tennis ball
|
||||
- rocket fired
|
||||
|
||||
*** how they interact
|
||||
- interact with other Physics2D nodes
|
||||
- we DO NOT control the position, the physics engine does
|
||||
- we supply velocity / force
|
||||
- physics engine calculates where we go and what our speed / position is
|
||||
|
|
|
|||
9
_subsections/sec04/lesson-04.org
Normal file
9
_subsections/sec04/lesson-04.org
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
#+title: Section 04 - Lesson 04 | plane scene and resources
|
||||
#+HTML_HEAD: <link rel="stylesheet" type="text/css" href="../../_share/media/css/godot.css" />
|
||||
#+OPTIONS: H:6
|
||||
|
||||
* Links
|
||||
- [[../../toc.org][TOC - Godot Notes]]
|
||||
- [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45069803#overview][S04:L49.04 - video]]
|
||||
|
||||
* Notes
|
||||
1
toc.org
1
toc.org
|
|
@ -28,3 +28,4 @@
|
|||
- [[./_subsections/sec04/lesson-01.org][Lesson 01 | Project Setup & Aspect Ratios]]
|
||||
- [[./_subsections/sec04/lesson-02.org][Lesson 02 | Project Assets & Imports]]
|
||||
- [[./_subsections/sec04/lesson-03.org][Lesson 03 | Physics 2D Nodes]]
|
||||
- [[./_subsections/sec04/lesson-04.org][Lesson 04 | Plane Scene and Resources]]
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue