commit 54c38248a5e967402c41c220a821bef50f26d35e Author: ronny abraham Date: Wed Nov 6 02:22:52 2024 +0200 added first chapter on creating a game scene diff --git a/_subsections/sec03/lesson-02.org b/_subsections/sec03/lesson-02.org new file mode 100644 index 0000000..f7cd5ed --- /dev/null +++ b/_subsections/sec03/lesson-02.org @@ -0,0 +1,41 @@ +#+HTML_HEAD: +#+HTML_HEAD: + +#+title: Section 03 - Lesson 02 | Game Scene + +* Links +- [[../../toc.org][TOC - Godot Notes]] +- [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45070457#overview][S03:L10.02 - Game Scene]] + +* Notes + +** create +a. Forward + for advanced desktop graphics + +b. Mobile + standard tablets, phones, etc + +c. Compatibility + - if your computer doesn't have a "vulcan renderer" you'll need the compatibility mode + - sometimes if parallax doesn't work, use compatibility mode + +** nodes +starts with a root node, and adds child nodes + +*** start it up +- go to the left panel and click 2D Scene +- CMD+S to save the scene +- if you have assets, you can drag and drop the folder into the lower left pane + +*** add a sprite node +1. Go to ScenePane, click the '+', select Sprite2D node +2. select the Sprite2D node +3. from the assets folder in the FileSystem pane, pick a graphic and move it to Inspector-Sprite2D-Texture + +*** modify the texture image +- to scale the node, go to Inspector-Node2D-Transform-Scale + +*** change which is the default scene run +1. you can set the default scene by hitting run and choosing a scene +2. Propect-Project Settings-Run and choose there diff --git a/_subsections/sec03/lesson-03.org b/_subsections/sec03/lesson-03.org new file mode 100644 index 0000000..adf22c7 --- /dev/null +++ b/_subsections/sec03/lesson-03.org @@ -0,0 +1,10 @@ +#+HTML_HEAD: +#+HTML_HEAD: + +#+title: Section 03 - Lesson 03 | Paddle Scene + +* Links +- [[../../toc.org][TOC - Godot Notes]] +- [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45070459#overview][S03:L11.03 - Paddle Scene]] + +* Notes diff --git a/toc.org b/toc.org new file mode 100644 index 0000000..a8ff892 --- /dev/null +++ b/toc.org @@ -0,0 +1,15 @@ +#+title: Jumpstart to 2D Game Development: Godot 4.3+ for Beginners +#+HTML_HEAD: +#+HTML_HEAD: + +* Links +- [[../../course-listings.org][Courses Listing]] +- [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45145347#overview][Godot2D Course]] + +* Table of Contents + +https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45070457#overview + +** Section 3 - An intro to Godot with Gem Catcher +*** [[./_subsections/sec03/lesson-02.org][Lesson 02 | Game Scene]] +*** [[./_subsections/sec03/lesson-03.org][Lesson 03 | Paddle Scene]]