diff --git a/_share/media/img/albert/section04/lesson-01/fig01.png b/_share/media/img/albert/section04/lesson-01/fig01.png new file mode 100644 index 0000000..724582e Binary files /dev/null and b/_share/media/img/albert/section04/lesson-01/fig01.png differ diff --git a/_subsections/sec04/lesson-01.org b/_subsections/sec04/lesson-01.org index c87adb0..237f2cb 100644 --- a/_subsections/sec04/lesson-01.org +++ b/_subsections/sec04/lesson-01.org @@ -6,3 +6,14 @@ - [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45069795#overview][S04:L45.01 - Project Setup & Aspect Ratios]] * Notes + +** setting up +- root node: plain Node2D +- add as Sprite2D for background +- change aspect ration to 480*854 Portrait + - this is the recommended ratio for mobile + +- copy assets to the FileSystem pane under res:// + +#+attr_html: :width 300px + [[./../../_share/media/img/albert/section04/lesson-01/fig01.png]]