#+title: Section 04 - Lesson 01 | Project Assets & Imports #+HTML_HEAD: * Links - [[../../toc.org][TOC - Godot Notes]] - [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45069799#overview][S04:L45.02 - Project Assets & Imports]] * Notes ** project.godot - best not to edit - this file has to be there for godot to recognize the folder as a godot project ** import files - for every file imported, there will be a file with a similae name only the extension .import - these import files contain metadata used by godot *** resources - are data containers - have unique ids *** why does this matter - if an import isn't working, you can open the import file and see if something needs fixing ** game.tscn