#+HTML_HEAD: #+HTML_HEAD: #+title: Section 03 - Lesson 16, 17 | Game Over, Sound End Game * Links - [[../../toc.org][TOC - Godot Notes]] - [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45070491#announcements][S03:L27.16 - Game Over]] - [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45070493#announcements][S03:L28.17 - Sound / End of Game]] * Notes ** stopping the game 1. create a function that handles all cleanup 1. stop the timer - drag + CMD and drop Timer to create a reference - timer.stop 2. set all node children process to false - Node function =get_children= will get them all3 - iterate through them and =set_process(false)=