#+title: Jumpstart to 2D Game Development: Godot 4.3+ for Beginners
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* Links
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- [[../../../course-listings.org][Courses Listing]]
- [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45145347#overview][Godot2D Course]]
* Contents Overview
** Section 3 - An intro to Godot with Gem Catcher
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- [[./_subsections/sec03/lesson-02.org][Lesson 02 | Game Scene]]
- [[./_subsections/sec03/lesson-03.org][Lesson 03 | Paddle Scene]]
- [[./_subsections/sec03/lesson-04.org][Lesson 04 | Gem Scene]]
- [[./_subsections/sec03/lesson-05.org][Lesson 05 | Windows and Viewports]]
- [[./_subsections/sec03/lesson-06.org][Lesson 06 | Nodes and Inheritance]]
- [[./_subsections/sec03/lesson-07.org][Lesson 07, 08 | Moving the Gem, Removing the Gem]]
- [[./_subsections/sec03/lesson-09.org][Lesson 09 | Export Annotation]]
- [[./_subsections/sec03/lesson-11.org][Lesson 11, 12 | Signals, Custom Signals]]
- [[./_subsections/sec03/lesson-13.org][Lesson 13, 14 | Spawn Timer, Spawning items]]
- [[./_subsections/sec03/lesson-15.org][Lesson 15 | Scoring]]
- [[./_subsections/sec03/lesson-16.org][Lesson 16, 17 | Game Over, Sound / End Game]]
- [[./_subsections/sec03/lesson-30.org][Lesson 30 | Section Review]]
** Section 4 - Tappy Plane!
- [[./_subsections/sec04/lesson-01.org][Lesson 01 | Project Setup & Aspect Ratios]]
- [[./_subsections/sec04/lesson-02.org][Lesson 02 | Project Assets & Imports]]