#+title: Jumpstart to 2D Game Development: Godot 4.3+ for Beginners #+HTML_HEAD: #+HTML_HEAD: * Links #+attr_html: :class links - [[../../../course-listings.org][Courses Listing]] - [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45145347#overview][Godot2D Course]] * Contents Overview ** Section 3 - An intro to Godot with Gem Catcher #+attr_html: :class contents-overview - [[./_subsections/sec03/lesson-02.org][Lesson 02 | Game Scene]] - [[./_subsections/sec03/lesson-03.org][Lesson 03 | Paddle Scene]] - [[./_subsections/sec03/lesson-04.org][Lesson 04 | Gem Scene]] - [[./_subsections/sec03/lesson-05.org][Lesson 05 | Windows and Viewports]] - [[./_subsections/sec03/lesson-06.org][Lesson 06 | Nodes and Inheritance]] - [[./_subsections/sec03/lesson-07.org][Lesson 07, 08 | Moving the Gem, Removing the Gem]] - [[./_subsections/sec03/lesson-09.org][Lesson 09 | Export Annotation]] - [[./_subsections/sec03/lesson-11.org][Lesson 11, 12 | Signals, Custom Signals]] - [[./_subsections/sec03/lesson-13.org][Lesson 13, 14 | Spawn Timer, Spawning items]] - [[./_subsections/sec03/lesson-15.org][Lesson 15 | Scoring]] - [[./_subsections/sec03/lesson-16.org][Lesson 16, 17 | Game Over, Sound / End Game]] - [[./_subsections/sec03/lesson-30.org][Lesson 30 | Section Review]] ** Section 4 - Tappy Plane! - [[./_subsections/sec04/lesson-01.org][Lesson 01 | Project Setup & Aspect Ratios]] - [[./_subsections/sec04/lesson-02.org][Lesson 02 | Project Assets & Imports]] - [[./_subsections/sec04/lesson-03.org][Lesson 03 | Physics 2D Nodes]] - [[./_subsections/sec04/lesson-04.org][Lesson 04 | Plane Scene and Resources]] - [[./_subsections/sec04/lesson-05.org][Lesson 05, 06 | Collision Shapes and Resources, Falling]]