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* Links
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* Links
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#+attr_html: :class links
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#+attr_html: :class links
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- [[../../../toc.org][TOC - Artist Framework]]
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- [[../../../toc.org][TOC - Artist Framework]]
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- [[../../../_data/video/c10.mp4][video]]
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- [[../../../_data/video/c10-revenue-02.mp4][video]]
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* notes
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* notes
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* Master Copyright vs. Publishing Copyright in Music
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In the music industry, there are **two main copyrights** for every song:
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**1. Master Copyright** (*Sound Recording Copyright*)
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- Covers the **actual recorded version** of the song.
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- Owned by the **artist, label, or producer** who funded the recording.
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- Example: The recording of *"Thriller"* by Michael Jackson.
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- Pays **mechanical royalties, streaming royalties, and sync fees** when used.
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**2. Publishing Copyright** (*Composition Copyright*)
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- Covers the **lyrics, melody, and composition** of the song.
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- Owned by **songwriters and music publishers** (not the artist unless they wrote it).
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- Example: The **chords and lyrics** of *"Thriller"*, regardless of who sings it.
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- Pays **performance royalties, mechanical royalties, and sync fees** when used.
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**Key Differences**
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| **Aspect** | **Master Copyright** (Sound Recording) | **Publishing Copyright** (Composition) |
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|-------------------|---------------------------------|----------------------------------|
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| *What it protects* | The actual recorded version | The melody, lyrics, and structure |
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| *Who owns it* | Artist, label, or producer | Songwriters & publishers |
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| *Where it earns money* | Streaming, downloads, CDs, sync | Radio, performances, sync, covers |
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| *Main royalties* | Mechanical, streaming, sync fees | Performance, mechanical, sync |
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**Example Usage**
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If a company wants to use *"Thriller"* in a movie:
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- They **pay for the Master Recording** (to the record label).
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- They **pay for the Composition** (to the songwriters & publisher).
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** Important!
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- register your LLC
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- register your assets under the LLC
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* Mechanical Royalties & Streaming Royalties (Quick Overview)
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**1. Mechanical Royalties**
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- Paid to **songwriters & publishers** when a song is **reproduced or distributed** (physical or digital).
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- Applies to **CDs, vinyl, downloads, and interactive streaming** (Spotify, Apple Music).
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- Collected by **Mechanical Rights Organizations (MROs)** like:
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- **U.S.:** Harry Fox Agency (HFA), The MLC (Mechanical Licensing Collective)
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- **U.K.:** MCPS
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- **Europe:** SACEM, GEMA
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**2. Streaming Royalties (Broken Down)**
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- **Mechanical Royalties** (for the composition)
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- **Performance Royalties** (for public playbacks)
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- **Master Royalties** (for the sound recording, paid to labels & artists)
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*** Who Gets Paid for Streaming?
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| **Type of Royalty** | **Who Gets Paid?** | **Collected By** |
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|------------------------|------------------------------|-------------------------|
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| *Mechanical Royalties* | Songwriters, Publishers | MLC, HFA, MCPS |
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| *Performance Royalties* | Songwriters, Publishers | ASCAP, BMI, SESAC |
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| *Master Royalties* | Labels, Artists, Producers | Spotify, Apple Music (via distributors) |
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**Example**
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If a song gets 1 million streams on Spotify:
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- **Songwriters & Publishers** get **mechanical + performance royalties**.
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- **Artists & Labels** get **master royalties**.
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* Sync Placement (Synchronization Licensing)
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** What is Sync Placement?
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Sync placement (short for *synchronization licensing*) is when a song is licensed to be used in visual media, such as:
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- TV shows
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- Movies
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- Video games
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- Commercials
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- YouTube videos
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- Corporate videos
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- Trailers
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- Podcasts
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** How It Works
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A *sync license* allows a company, filmmaker, or content creator to legally use a song with their video content.
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The *music creator (artist, producer, or rights holder)* gets paid for the usage.
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** Types of Sync Placements
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*** TV & Film Sync Placements
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- Songs placed in *movies, Netflix series, Hulu, etc.*
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- Usually high-paying, but competitive.
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*** Commercial Sync Placements
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- Used in *advertising* (Nike, Apple, car commercials, etc.).
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- Can be *huge payouts* if the brand is big.
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*** Video Game Sync Placements
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- Songs placed in *game soundtracks* (GTA, FIFA, NBA 2K, etc.).
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- Can be *recurring royalties* if the game sells well.
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*** YouTube & Online Content Sync
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- Used in *vlogs, influencer content, indie films, etc.*
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- Lower payouts, but can add up over time.
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** How to Get a Sync Placement
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- ✅ *Work with a Sync Agency or Music Library* (e.g., MusicBed, Epidemic Sound, Artlist)
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- ✅ *Submit Music to Music Supervisors* (people who pick songs for shows & movies)
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- ✅ *Register with a PRO (Performance Rights Organization)* (like ASCAP, BMI) to collect royalties
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- ✅ *Make High-Quality Instrumentals & Vocals* (instrumental versions increase your chances)
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- ✅ *Network with Video Creators & Ad Agencies*
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** Why Sync Placements Are Valuable
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- ✔ *Can Pay Large One-Time Fees* ($500 – $100,000+)
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- ✔ *Gives Exposure & Can Boost a Song’s Popularity*
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- ✔ *Earns Royalties Every Time It Airs* (Performance Royalties)
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