compsci_godot_albert/_subsections/sec04/lesson-02.org

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Section 04 - Lesson 01 | Project Assets & Imports

Notes

project.godot

  • best not to edit
  • this file has to be there for godot to recognize the folder as a godot project

import files

  • for every file imported, there will be a file with a similae name only the extension .import
  • these import files contain metadata used by godot

resources

  • are data containers
  • have unique ids

why does this matter

  • if an import isn't working, you can open the import file and see if something needs fixing

game.tscn