compsci_godot_albert/_subsections/sec03/lesson-16.org

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Section 03 - Lesson 16, 17 | Game Over, Sound End Game

Notes

stopping the game

  1. create a function that handles all cleanup

    1. stop the timer

      • drag + CMD and drop Timer to create a reference
      • timer.stop
    2. set all node children process to false

      • Node function get_children will get them all3
      • iterate through them and set_process(false)