25 lines
842 B
Org Mode
25 lines
842 B
Org Mode
#+title: Section 04 - Lesson 01 | Project Assets & Imports
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#+HTML_HEAD: <link rel="stylesheet" type="text/css" href="../../_share/media/css/godot.css" />
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* Links
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- [[../../toc.org][TOC - Godot Notes]]
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- [[https://www.udemy.com/course/jumpstart-to-2d-game-development-godot-4-for-beginners/learn/lecture/45069799#overview][S04:L45.02 - Project Assets & Imports]]
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* Notes
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** project.godot
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- best not to edit
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- this file has to be there for godot to recognize the folder as a godot project
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** import files
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- for every file imported, there will be a file with a similae name only the extension .import
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- these import files contain metadata used by godot
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*** resources
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- are data containers
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- have unique ids
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*** why does this matter
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- if an import isn't working, you can open the import file and see if something needs fixing
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** game.tscn
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